Weapons Artist at Bohemia Interactive - ScoutJobs - The AI-curated global job board
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Bohemia Interactive
Posted 5 days ago

Weapons Artist

Bohemia InteractiveWeapons Artist

Perks & benefits

Annual LeaveEducation AllowanceHealth InsurancePaid LeaveRelocation Allowance

Requirements

modern weapon creation pipelines, hard surface modeling, realistic texturing, Substance Painter, PBR, ZBrush, game engine experience, strong portfolio

Skills

Substance PainterZBrush

About the role

Responsibilities

  • Create realistic weapon and accessory models of next-gen quality
  • Propose new ideas to push the visual quality of weapons forward
  • Collaborate closely with other teams regarding model functionality and optimization

Requirements

  • Deep knowledge of modern weapon creation pipelines
  • Expert-level hard surface modeling and realistic texturing (Substance Painter, PBR)
  • Advanced sculpting skills and proficiency with ZBrush
  • Strong sense of detail, color, and mechanical weapon design
  • Proven experience with game engines and a strong professional portfolio

Preferred Qualifications

  • Experience using Fusion 360
  • Experience with photogrammetry workflows

Benefits

  • Friendly and enthusiastic team environment
  • Opportunities for skill development and professional growth
  • Free access to all Bohemia Interactive games
  • 27 days of annual holiday
  • Company profit-sharing plan and benefit program
  • Meal contributions

About the Company

Bohemia Interactive is a leading independent game development company based in the Czech Republic with 25 years of industry experience. We are currently developing Arma 4, a next-generation military simulation powered by our proprietary Enfusion engine, aiming to define the tactical shooter genre for the next decade.

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Weapons Artist

Bohemia Interactive · Prague

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