Unreal Environment Artist at AGBO - ScoutJobs - The AI-curated global job board
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Posted 2 hours ago

Unreal Environment Artist

AGBOUnreal Environment Artist

Requirements

3+ years professional CG art experience, Portfolio of environment assets, Proficiency in Maya, Photoshop, Zbrush, and Substance Painter, Strong Unreal Engine knowledge

Skills

Unreal EngineMayaZBrush

About the role

Responsibilities

  • Work closely with the Environment Lead to define project look and establish workflows
  • Create high-quality 3D assets, materials, and textures
  • Collaborate with other Environment Artists to craft compelling spaces
  • Breakdown environment tasks and create asset briefs for studio and external artists

Requirements

  • 3+ years of professional experience in CG art for entertainment or games
  • Experience building environments from initial blackout to final polish
  • Portfolio demonstrating environment asset creation and world building
  • Proficiency in Maya, Photoshop, Zbrush, and Substance Painter
  • Strong understanding of Unreal Engine workflows, scene composition, and lighting
  • Ability to model, sculpt, and texture organic and hard surface assets
  • Basic understanding of Sequencer and Movie Render Queue

Preferred Qualifications

  • Experience with procedural world building (PCG, Houdini)
  • Experience with SpeedTree or similar vegetation tools
  • Technical Art background including Blueprints, Python/MEL, or advanced materials
  • Experience lighting environments in Unreal Engine
  • Experience with motion capture stages or LED Wall projects

About the Company

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television.

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Unreal Environment Artist

AGBO · Los Angeles

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