Unreal Artist at Squint/Opera - ScoutJobs - The AI-curated global job board
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Squint/Opera
Posted 11 hours ago

Unreal Artist

Squint/OperaUnreal Artist

Requirements

Unreal Engine 5 proficiency, 3+ years real-time 3D experience, 3-5 years arch-viz or game environment art experience, Proficiency in 3ds Max, Blender, Houdini or Maya, BIM/CAD knowledge (Revit, Rhino, or SketchUp), Adobe Substance 3D Painter/Designer, Real-Time Reel required

Skills

Unreal Engine3ds MaxBlenderRevit

About the role

Responsibilities

  • Build interactive, live-navigable "built environment" contexts including people, vehicles, urban surroundings, and realistic vegetation.
  • Create real-time assets optimized for high-performance experiences.
  • Import and clean up complex geometry from Revit, Rhino, or 3ds Max using specialized pipeline tools.
  • Implement optimization techniques such as LODs, Nanite geometry, and texture atlasing to ensure smooth frame rates (60+ FPS).
  • Master Lumen and ray-tracing to simulate accurate sun studies and interior artificial lighting.
  • Create high-quality, physically based rendering (PBR) materials for various architectural surfaces.
  • Collaborate within a multidisciplinary team of artists, producers, and leads to solve production challenges.

Requirements

  • 3+ years of professional experience with real-time 3D environments.
  • 3–5 years of experience in architectural visualization or game environment art.
  • Proficiency in Unreal Engine 5 (specifically Optimization, Lumen, Nanite, and PCG).
  • Proficiency in DCC tools such as 3ds Max, Blender, Houdini, or Maya.
  • Knowledge of BIM/CAD workflows (Revit, Rhino, or SketchUp).
  • Proficiency in Adobe Substance 3D Painter/Designer and Quixel Mixer.
  • A "Real-Time Reel" showcasing interactive walkthroughs is essential.
  • Strong understanding of architectural scale, construction details, and FF&E.

About the Company

Squint/Opera is a specialized studio within Journey, a global design and innovation agency. We focus on creating immersive, interactive experiences that bridge the digital and physical worlds for architecture, urban planning, and cultural projects. From reinventing historic landmarks to crafting visionary campaigns for mega-developments, we use cutting-edge technology to tell compelling stories.

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Unreal Artist

Squint/Opera · Cape Town

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