Tools Programmer at Bespoke Pixel - ScoutJobs - The AI-curated global job board
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Posted 18 hours ago

Tools Programmer

Bespoke PixelTools Programmer

Perks & benefits

VisaRelocation AllowanceHealth InsurancePaid LeaveEducation Allowance

Requirements

2+ years games industry experience, Proficiency in C++ or C#, Knowledge of UI frameworks, Unreal Engine 5 familiarity

Skills

C#Unreal Engine

About the role

About the Company

Bespoke Pixel is a small, fully funded, independent studio working on a well-known IP, pushing boundaries in gameplay and quality with a team that blends creativity and technical brilliance.

Responsibilities

  • Optimize the content pipeline and asset conditioning workflows within Unreal Engine 5
  • Design, create, and maintain robust standalone tools and editor extensions
  • Collaborate with artists, designers, and engineers to identify and solve workflow bottlenecks
  • Write clean, modular, and maintainable C++ and C# code
  • Act as a subject matter expert for the studio’s toolsets and provide documentation

Requirements

  • 2+ years of professional experience as a Tools Programmer or Tools Engineer in the games industry
  • Strong proficiency in C++ and/or C#
  • Solid understanding of software architecture and UI frameworks (WPF, Qt, or Slate)
  • Deep technical familiarity with Unreal Engine 5 pipeline mechanics and editor customization
  • Strong communication skills and empathy for non-technical disciplines

Benefits

  • 5 weeks of paid vacation annually
  • Flexible work hours
  • Free private health insurance
  • Monthly stipend for meals and transportation
  • Yearly allowance for books, courses, or conferences
  • Relocation assistance available
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Tools Programmer

Bespoke Pixel · Barcelona

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