Texture Artist at Sony Pictures Imageworks - ScoutJobs - The AI-curated global job board
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Posted 6 hours ago

Texture Artist

Sony Pictures ImageworksTexture Artist

Perks & benefits

Health InsuranceEducation AllowancePaid Leave

Requirements

Portfolio/demo reel, 2-4+ years production experience, Proficiency in Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, Substance Designer, Knowledge of UV mapping and PBR workflows, Knowledge of Katana and Lookdev, Basic Linux/UNIX and shell scripting

Skills

Substance PainterMayaZBrushPBR

About the role

Responsibilities

  • Create realistic or stylized textures for 3D assets across various styles and complexities
  • Collaborate with Lookdev artists to achieve desired visual looks
  • Follow project art direction and style guides while contributing creative ideas
  • Deliver high-quality work on schedule and participate in reviews
  • Communicate effectively with team members and proactively address technical or artistic issues
  • Ensure quality and accuracy for all work passed to downstream departments
  • Maintain references and utilize proper colorspace workflows
  • Solve technical problems and assist other artists within the pipeline

Requirements

  • Portfolio and demo reel showcasing strong artistic and technical skills
  • 2-4+ years of production experience
  • Proficient knowledge of Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, and Substance Designer
  • Proficient knowledge of UV mapping and PBR workflows
  • Good knowledge of Katana, Lookdev, and colorspace
  • Basic understanding of shading, lighting, and rendering techniques
  • Basic knowledge of Linux/UNIX and shell scripting
  • Strong problem-solving, organization, and teamwork skills

Preferred Qualifications

  • Basic Nuke experience

Benefits

  • Healthcare
  • Tuition reimbursement
  • RRSP's
  • Sick leave
  • Vacation leave
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Texture Artist

Sony Pictures Imageworks · Vancouver

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