Technical Director at Playdead - ScoutJobs - The AI-curated global job board
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Playdead
Posted 5 hours ago

Technical Director

PlaydeadTechnical Director

Requirements

Deep technical understanding of game development, Leadership experience managing teams of 10+, Unreal Engine or in-house engine knowledge, AAA or Open world experience

Skills

Unreal EngineLeadership

About the role

Responsibilities

  • Translate and extrapolate key technical requirements for the game to ensure they are understood and built out
  • Interact with key partners like Epic, Apple, Sony, and Microsoft to ensure best tools and systems are available
  • Develop long-term strategy, planning, and architecture while maintaining a strong technical overview of development
  • Lead, mentor, and grow a diverse development team across Copenhagen and Vilnius
  • Break down complex tasks and ensure the team understands both the 'why' and the 'how'
  • Facilitate production meetings and coordinate between technical, creative, and supporting teams

Requirements

  • Deep technical understanding of game development and shipping ambitious titles
  • Strong leadership experience as a CTO, Technical Director, or Lead managing teams of 10 or more
  • Clear, open, and collaborative communication style for internal and external stakeholders
  • Understanding of Unreal Engine or in-house engines with available source code
  • Experience with Open world, AAA, or related game development
  • Ability to operate at different levels of technical understanding to include diverse opinions

About the Company

Playdead is a team of more than 100 creative professionals focused on creating new experiences through experimentation and collaboration. We craft games with obsessive attention to detail and prioritize a healthy work environment without crunching.

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Technical Director

Playdead · Copenhagen

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