V
Posted 12 hours ago
Technical Artist
VoodooTechnical Artist
Requirements
Experience as a Technical Artist in a game studio, Proficiency in Unity, Shader creation (HLSL, ShaderGraph), Real-time VFX systems, Scripting (Python, C#), Mobile performance optimization
Skills
UnityVFXC#
About the role
About the Company
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. With 800 employees and 7 billion downloads, Voodoo is the #3 mobile publisher worldwide.
Responsibilities
- Contribute to VFX design for in-game actions, events, and player feedback
- Support gameplay teams with technical visual solutions and FX that enhance readability and impact
- Develop and integrate screen-space FX and postprocessing effects for menus and gameplay
- Build tween-based animation systems and shader-based responsive feedback fx
- Create custom shaders and materials (2D/3D) for characters, environments, and UI elements
- Implement modular and reusable UI/UX systems
- Develop and maintain tools to streamline art production and optimize pipelines
Requirements
- Solid experience as a Technical Artist in a game studio, ideally with shipped mobile titles
- Proficiency in Unity and understanding of its rendering pipeline
- Hands-on experience with shader creation (HLSL, ShaderGraph, or equivalent)
- Experience with real-time VFX systems
- Ability to write tools and scripts (Python, C#, or similar)
- Strong understanding of performance optimization (draw calls, texture memory, poly counts, mobile GPU constraints)
- Strong communication skills to bridge the gap between artists and engineers
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Voodoo · Paris
