
Posted 5 hours ago
Technical Artist
PlaydeadExperienced Technical Artist
Requirements
Unreal Engine 5 experience, 3D game production experience, Strong technical art portfolio, Willingness to relocate to Copenhagen
Skills
Unreal EngineC#Technical Art
About the role
Responsibilities
- Support the art team with technical aspects of the art pipeline
- Develop various simulated systems for a large, fully open world game
- Act as a technical bridge between art, animation, programming, and sound
- Create Unreal shader graphs and develop blueprint-based tooling
- Work with environmental simulations such as weather, water, and sand
Requirements
- Professional working experience within a 3D game production
- Proficiency with Unreal Engine 5
- A strong portfolio demonstrating mastery in technical art
- Ability to find innovative solutions for simulating an open world with a "stylized realism" art style
- Willingness to relocate to Copenhagen, Denmark
Preferred Qualifications
- Competence with C++
- Familiarity with other major game engines
- Great communication skills for effective collaboration on shared projects
About the Company
Playdead is a team of 90 creative professionals focused on creating new, carefully crafted game experiences with obsessive attention to detail. We prioritize a collaborative environment and avoid crunching towards arbitrary deadlines.
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Get started — it's freeTechnical Artist
Playdead · Copenhagen
