K
Posted 20 hours ago
Technical Artist
KraftonTechnical Artist
Requirements
5+ years Technical Art experience, Shader optimization (HLSL/GLSL), DCC tools proficiency, Python or MEL scripting, Multi-platform optimization knowledge
Skills
PythonHLSL
About the role
Responsibilities
- Solve technical issues in the game production process including rendering, shaders, and asset pipelines
- Analyze performance impact of art assets and suggest improvements
- Optimize shaders and improve rendering pipelines
- Resolve technical bottlenecks in artist workflows
- Establish and manage performance standards and guidelines across platforms and genres
- Provide technical support and optimization for global subsidiary studios
Requirements
- 5+ years of experience in Technical Art within a game development pipeline
- Experience in shader authoring and optimization (HLSL/GLSL)
- Proficiency in DCC tools (Maya, Blender, etc.) and game engines
- Scripting skills in Python, MEL, or similar
- Understanding of multi-platform optimization (Mobile, Console, PC)
- Strong technical documentation and communication skills
- Ability to read English technical materials
- Ability to travel overseas if required
Preferred Qualifications
- Experience optimizing games for low-end mobile devices
- Experience participating in multi-platform release projects
- Experience improving performance for live service games
- Experience collaborating with global studios
About the Company
Krafton is a global game developer dedicated to creating unforgettable worlds through bold imagination and breakthrough technology.
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Krafton · Seoul
