Technical Artist, Environment at AGBO - ScoutJobs - The AI-curated global job board
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Technical Artist, Environment

AGBOTechnical Artist, Environment

Requirements

3-5 years professional Technical Artist experience, AAA game shipping experience, Unreal Engine 5 expertise, Python and Blueprint scripting, Houdini experience, PBR workflows knowledge

Skills

Unreal EnginePythonHoudini

About the role

Responsibilities

  • Establish and maintain workflows for modular kit assembly, level streaming, LOD generation, and asset optimization
  • Build Editor Utility Widgets, Blueprints, and Python scripts to improve world-building efficiency
  • Author and manage world-building shaders, including terrain blending and procedural surface layering
  • Set and enforce technical budgets for polycount, draw calls, and texture memory
  • Collaborate with level designers to ensure geometry meets collision and performance requirements
  • Integrate Unreal’s Procedural Content Generation (PCG) framework into production pipelines
  • Profile and debug environment performance using Unreal Insights and RenderDoc
  • Review work and deliver technical feedback and documentation

Requirements

  • 3-5 years of professional experience as a Technical Artist in games or interactive media
  • Experience working on and shipping AAA games
  • Deep knowledge of Unreal Engine 5 (World Partition, Nanite, Lumen, PCG)
  • Strong Python and Blueprint scripting skills
  • Experience with terrain and landscape systems at scale
  • Experience in Houdini for procedural asset and scatter tooling
  • Understanding of PBR workflows, texture compression, and LOD pipelines
  • Ability to communicate GPU performance data clearly

Preferred Qualifications

  • Knowledge of MEL or MaxScript

About the Company

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The studio works on major projects including the Avengers franchise and various Netflix and Prime Video hits, expanding storytelling through immersive, interconnected worlds.

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Technical Artist, Environment

AGBO · Los Angeles

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