Technical Animator at Ubisoft - ScoutJobs - The AI-curated global job board
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Ubisoft
Posted 5 hours ago

Technical Animator

UbisoftTechnical Animator

Requirements

Real-time animation systems knowledge, MotionBuilder mastery, Body Motion Capture knowledge, English proficiency

Skills

MotionBuilderMotion Capture3D Animation

About the role

Responsibilities

  • Imagine, prototype, and produce keyframe animations
  • Receive and edit motion capture data while managing real-time constraints
  • Create narrative moments and in-game scenes in collaboration with the directing team
  • Cut and integrate animations into the proprietary game engine
  • Act as an animation reference for all project departments to ensure quality and consistency
  • Participate in the optimization of production processes and animation techniques
  • Work with Tech Animation and Rigging departments to create tools and improve the pipeline

Requirements

  • Excellent knowledge of real-time animation systems and video game development
  • Mastery of MotionBuilder
  • Good knowledge of body Motion Capture
  • Proficiency in English
  • Strong communication skills and ability to work in a team

Preferred Qualifications

  • Knowledge of facial animation
  • Experience in cinematic animation
  • Experience in actor direction
  • Experience in Motion Capture data capture

About the Company

Ubisoft is a global leader in video games, with teams worldwide creating original and memorable gaming experiences such as Assassin’s Creed, Rainbow Six, and Just Dance. Ubisoft Paris is one of the industry's most experienced studios, hosting 750 talents across 35 nationalities.

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Technical Animator

Ubisoft · Paris

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