Systems Programmer at Grip Studios - ScoutJobs - The AI-curated global job board
Skip to content
G
Posted 2 days ago

Systems Programmer

Grip StudiosSystems Programmer

Requirements

Proficiency in C++, Experience with Unreal Engine, Strong problem-solving skills, Understanding of memory management, CPU/GPU performance profiling, English proficiency

Skills

C#Unreal Engine

About the role

Responsibilities

  • Develop internal projects and co-develop AAA titles across multiple platforms using the latest Unreal Engine technologies
  • Build and maintain various engine systems, including Rendering, Networking, Physics, Tools, and LiveOps
  • Utilize Unreal Engine tools to identify bottlenecks and troubleshoot performance issues across diverse hardware configurations

Requirements

  • Proficiency in C++ programming
  • Hands-on experience with Unreal Engine
  • Strong problem-solving skills and a performance-oriented mindset
  • Solid understanding of memory management and architecture principles for building robust systems
  • Experience with CPU/GPU performance profiling and debugging tools
  • Proficiency in English for collaboration on international projects

About the Company

Grip Studios is a dynamic game development studio offering opportunities to work on cutting-edge in-house titles and co-develop with globally renowned studios. We focus on pushing the boundaries of gaming innovation through a collaborative and professional environment.

ScoutJobs Agent

Get matches like this delivered daily

Sign up free — we'll pull jobs that fit your CV from across the web and rank them for you.

Get started — it's free

Systems Programmer

Grip Studios · Prague

Sign up to apply