System Software Engineer (Embedded) at PlayStation - ScoutJobs - The AI-curated global job board
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Posted 7 hours ago

System Software Engineer (Embedded)

PlayStation

Requirements

C/C++ development experience, Low-level programming experience, Kernel, driver, or SDK development experience, GPU parallel processing or shader language experience, Audio signal processing or network protocol software experience, Mobile or PC application development experience

Skills

C/C++Embedded SystemsKernelGPUFirmwareSDKnetworking

About the role

Responsibilities

  • Develop system software for PlayStation platforms across hardware, OS, servers, clients, and applications
  • Work on kernel, device drivers, firmware, SDKs, and low-level optimization for console components
  • Build applications for PS5, PS4, Windows, iOS, Android, and Mac
  • Develop server functionality, network infrastructure, and security/encryption (content protection)
  • Optimize GPU, sound processors, and overall console performance at the low level

Requirements

  • Experience in related system software or embedded development
  • C/C++ development experience
  • Low-level programming experience
  • Kernel, driver, or SDK development experience
  • GPU parallel processing or shader language experience
  • Audio signal processing or network protocol software experience
  • Mobile or PC application development experience

Preferred Qualifications

  • Passion for hands-on coding and building products
  • Open attitude toward supporting and consulting with other developers
  • Persistence in tackling unknown issues and taking action without hesitation

About the Company

PlayStation, part of Sony Interactive Entertainment, is a global leader in entertainment known for the PlayStation family of products and services including PlayStation®5, PlayStation®VR, and PlayStation®Plus.

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System Software Engineer (Embedded)

PlayStation · Tokyo

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