Software Engineer - Animation Engine at Meshy - ScoutJobs - The AI-curated global job board
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Posted 5 hours ago

Software Engineer - Animation Engine

MeshySoftware Engineer - Animation Engine

Requirements

Bachelor's degree in CS or related field, 3+ years in engine or 3D tool development, Experience in skeletal rigging and animation retargeting, Proficiency in C++ and Python, Familiarity with Houdini, Blender, or Maya

Skills

C#PythonComputer Graphics

About the role

About the Company

Meshy is a leading 3D generative AI company headquartered in Silicon Valley. We are on a mission to unleash 3D creativity by transforming the content creation pipeline, allowing users to turn text and images into high-quality 3D assets in minutes. Our team includes experts from MIT, Stanford, and Berkeley, and we are backed by top-tier investors like Sequoia and GGV.

Responsibilities

  • Develop general-purpose skeletal rigging and animation retargeting systems for bipedal, quadrupedal, and other character types.
  • Build character animation pipelines integrated with 3D generative AI, managing keypoint computation, skinning weights, and animation export.
  • Improve animation system performance and stability to meet product requirements for speed and quality.
  • Research and implement innovative solutions such as Text-to-Motion and Video-to-Motion techniques.

Requirements

  • Bachelor's degree or above in Computer Science, Digital Media Technology, or a related field.
  • 3+ years of experience in engine or 3D tool development.
  • Proven experience delivering an animation feature module.
  • Strong knowledge of skeletal rigging and animation retargeting.
  • Familiarity with Houdini, Blender (Python API), or Maya, including scripting and pipeline extensions.
  • Proficiency in C++ and Python.
  • Understanding of keypoint detection, skinning weight computation, and motion interpolation algorithms.

Preferred Qualifications

  • Experience with Houdini’s animation and rigging systems.
  • Experience in deep learning-based motion generation.
  • Experience in Web3D development (WebGL, WebGPU, WebAssembly).
  • Experience in character animation art production.
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Software Engineer - Animation Engine

Meshy · Shanghai

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