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Posted 21 hours ago
Software Control Teleoperation Engineer
HumanoidSoftware Control Teleoperation Engineer
Perks & benefits
Annual LeavePaid LeaveHealth Insurance
Requirements
M.S. or Ph.D. in Robotics or CS, 5+ years VR/AR experience, Proficiency in C++ and Python, Unity (C#) experience, Experience with VR headsets and motion capture
Skills
UnityC#PythonAR/VRROS 2
About the role
About the Company
Humanoid is on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. Their HMND-01 Alpha platform is already running in real industrial pilots.
Responsibilities
- Develop immersive VR control experiences using HMDs, motion-tracked controllers, and full-body capture systems
- Architect and implement ultra-low-latency wireless communication pipelines for synchronized video, depth, and motion data streaming
- Design and optimize encoding, compression, and transmission of multi-camera video feeds
- Integrate stereo video and depth data into Unity-based VR environments
- Implement sensor fusion and motion filtering for stable human-to-robot motion mapping
- Own UX design and interaction logic for the VR teleoperation experience
- Build tools for session recording, data annotation, and synchronization
- Validate performance under realistic wireless-network conditions
Requirements
- M.S. or Ph.D. in Computer Engineering, Robotics, Computer Science, or related field
- 5+ years of experience in VR/AR, real-time communication, or interactive 3D application development
- Proficiency in C++ and Python
- Experience with Unity (C#) or similar VR/AR development environments
- Strong understanding of low-latency video/depth streaming and wireless networking
- Hands-on experience with VR headsets (Meta Quest, Vive), motion capture (OptiTrack), and tracking systems (Xsense suit)
Preferred Qualifications
- Experience integrating VR-based teleoperation or remote-presence control systems
- Familiarity with WebRTC, ROS 2, or custom real-time communication protocols
- Understanding of stereo vision, 3D reconstruction, and multi-sensor calibration
- Background in human-computer interaction or spatial UX design
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Get started — it's freeSoftware Control Teleoperation Engineer
Humanoid · London
