Software Control Teleoperation Engineer at Humanoid - ScoutJobs - The AI-curated global job board
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Posted 21 hours ago

Software Control Teleoperation Engineer

HumanoidSoftware Control Teleoperation Engineer

Perks & benefits

Annual LeavePaid LeaveHealth Insurance

Requirements

M.S. or Ph.D. in Robotics or CS, 5+ years VR/AR experience, Proficiency in C++ and Python, Unity (C#) experience, Experience with VR headsets and motion capture

Skills

UnityC#PythonAR/VRROS 2

About the role

About the Company

Humanoid is on a mission to build the world’s most capable, commercially-scalable, and safe humanoid robots. Their HMND-01 Alpha platform is already running in real industrial pilots.

Responsibilities

  • Develop immersive VR control experiences using HMDs, motion-tracked controllers, and full-body capture systems
  • Architect and implement ultra-low-latency wireless communication pipelines for synchronized video, depth, and motion data streaming
  • Design and optimize encoding, compression, and transmission of multi-camera video feeds
  • Integrate stereo video and depth data into Unity-based VR environments
  • Implement sensor fusion and motion filtering for stable human-to-robot motion mapping
  • Own UX design and interaction logic for the VR teleoperation experience
  • Build tools for session recording, data annotation, and synchronization
  • Validate performance under realistic wireless-network conditions

Requirements

  • M.S. or Ph.D. in Computer Engineering, Robotics, Computer Science, or related field
  • 5+ years of experience in VR/AR, real-time communication, or interactive 3D application development
  • Proficiency in C++ and Python
  • Experience with Unity (C#) or similar VR/AR development environments
  • Strong understanding of low-latency video/depth streaming and wireless networking
  • Hands-on experience with VR headsets (Meta Quest, Vive), motion capture (OptiTrack), and tracking systems (Xsense suit)

Preferred Qualifications

  • Experience integrating VR-based teleoperation or remote-presence control systems
  • Familiarity with WebRTC, ROS 2, or custom real-time communication protocols
  • Understanding of stereo vision, 3D reconstruction, and multi-sensor calibration
  • Background in human-computer interaction or spatial UX design
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Software Control Teleoperation Engineer

Humanoid · London

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