
Posted 4 hours ago
Senior Technical Animator
Ubisoft
Requirements
Character Rigging portfolio, 3DS Max or Maya knowledge, 3D Modelling experience, Mentorship ability, UK work eligibility
Skills
3ds MaxMaya
About the role
Responsibilities
- Design and build rigging systems to support high-quality asset creation
- Ensure cohesive visual style across features with a focus on skinning, physics, and modelling
- Translate mock-ups into high-quality integrated visualisations
- Conduct in-depth research and participate in peer reviews to elevate artistic output
- Communicate the Director’s creative vision through realistic character movement
- Mentor fellow Animators and Riggers
Requirements
- Portfolio or showreel featuring Character Rigging, deformation, and scene structures
- Working knowledge of 3DS Max or Maya
- 3D Modelling experience
- Ability to mentor Artists and Animators
- Experience in a full development life-cycle is ideal
- Must possess current eligibility to live and work in the UK
Benefits
- Flexible core hours and 25 days of annual leave
- Christmas shutdown
- Ability to work from anywhere in the EU for up to four weeks per year
- Life insurance, income insurance, and private healthcare
- Annual well-being allowance
- Paid volunteering days
- Generous relocation support
About the Company
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed and Rainbow Six to Just Dance and more.
ScoutJobs Agent
Get matches like this delivered daily
Sign up free — we'll pull jobs that fit your CV from across the web and rank them for you.
Get started — it's freeSenior Technical Animator
Ubisoft · Newcastle upon Tyne
