Senior Technical Animator at Ubisoft - ScoutJobs - The AI-curated global job board
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Ubisoft
Posted 4 hours ago

Senior Technical Animator

Ubisoft

Requirements

Character Rigging portfolio, 3DS Max or Maya knowledge, 3D Modelling experience, Mentorship ability, UK work eligibility

Skills

3ds MaxMaya

About the role

Responsibilities

  • Design and build rigging systems to support high-quality asset creation
  • Ensure cohesive visual style across features with a focus on skinning, physics, and modelling
  • Translate mock-ups into high-quality integrated visualisations
  • Conduct in-depth research and participate in peer reviews to elevate artistic output
  • Communicate the Director’s creative vision through realistic character movement
  • Mentor fellow Animators and Riggers

Requirements

  • Portfolio or showreel featuring Character Rigging, deformation, and scene structures
  • Working knowledge of 3DS Max or Maya
  • 3D Modelling experience
  • Ability to mentor Artists and Animators
  • Experience in a full development life-cycle is ideal
  • Must possess current eligibility to live and work in the UK

Benefits

  • Flexible core hours and 25 days of annual leave
  • Christmas shutdown
  • Ability to work from anywhere in the EU for up to four weeks per year
  • Life insurance, income insurance, and private healthcare
  • Annual well-being allowance
  • Paid volunteering days
  • Generous relocation support

About the Company

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed and Rainbow Six to Just Dance and more.

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Senior Technical Animator

Ubisoft · Newcastle upon Tyne

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