
Posted 19 hours ago
Senior Spine Animator
AvengaSenior (Game) Spine Animator
Requirements
3+ years Spine animation experience, Understanding of animation principles, Modular rig building, Mobile and web animation performance knowledge, Spine tools (skins, constraints, mesh deformation), Adobe Illustrator and Photoshop
Skills
SpineUI/UX DesignAdobe Illustrator
About the role
Responsibilities
- Animate UI, objects, visual effects, and occasional characters using Spine
- Create clean, versatile, and modular rigs for reuse and easy reskinning
- Help build and maintain a shared Spine animation library
- Offer early input on animation ideas and the best use of Spine tools
- Optimise animations for game performance and consistency across mobile and web
- Deliver animation assets to specification and on time with minimal supervision
- Share knowledge with the wider team and provide mentorship where needed
Requirements
- 3+ years of advanced experience in Spine animation
- Strong understanding of animation principles and visual flow
- Technical ability to build modular, reusable rigs
- Practical experience with Spine tools including skins, constraints, and mesh deformation
- Knowledge of animation performance optimization for mobile and web platforms
- Experience creating UI and object animations
- Proficiency in Adobe Illustrator and Photoshop
Preferred Qualifications
- A strong portfolio demonstrating Spine animations, reusable setups, and optimized exports
- Hands-on experience supporting game designers and working within live pipelines
- Familiarity with casual, mobile, or iLottery games
About the Company
Avenga is a global technology services provider with over 6,000 specialists. We provide a full spectrum of services, including business and tech advisory, enterprise solutions, UX/UI design, and software development, empowering human creativity through technology that matters.
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