Senior Render Programmer at Massive Entertainment - ScoutJobs - The AI-curated global job board
Skip to content
Massive Entertainment
Posted 4 hours ago

Senior Render Programmer

Massive EntertainmentSenior Render Programmer

Requirements

Professional C++ experience, Familiarity with DirectX, OpenGL, or Vulkan, Shader language proficiency, Knowledge of 3D mathematics, Experience with GPU computations

Skills

C#DirectXVulkanShader ProgrammingGPU

About the role

Responsibilities

  • Designing, implementing, and iterating on new and existing render systems
  • Working with C++ and shader programming
  • Developing features for multiple platforms and different hardware capabilities
  • Managing performance and memory footprints of different approaches or techniques
  • Debugging GPU and rendering issues

Requirements

  • Professional experience with C++ programming
  • Intimate familiarity with graphics APIs such as DirectX 11/12, OpenGL, or Vulkan
  • Experience with shader languages
  • Experience with performance critical programming
  • Thorough knowledge of 3D mathematics, rendering algorithms, and data structures
  • Ability to accurately predict task duration and understand dependencies
  • Experience with general purpose computations on GPUs

About the Company

Massive Entertainment is a world-renowned AAA game development studio located in Malmö, Sweden, and a proud part of the Ubisoft family. We are committed to pushing the boundaries of creativity and technology, developing the proprietary Snowdrop engine and working on flagship titles like Tom Clancy’s The Division series.

ScoutJobs Agent

Get matches like this delivered daily

Sign up free — we'll pull jobs that fit your CV from across the web and rank them for you.

Get started — it's free

Senior Render Programmer

Massive Entertainment · Malmö

Sign up to apply