Senior Progression Designer at Sony Bend Studio - ScoutJobs - The AI-curated global job board
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Posted 6 hours ago

Senior Progression Designer

Sony Bend StudioSenior Progression Designer

Requirements

5+ years of video game progression or systems design experience, Experience with shipped games, Proficiency in spreadsheet modeling and data analysis, Strong understanding of player motivation and psychology

Skills

Systems designGame design

About the role

Responsibilities

  • Design, tune, and implement meaningful progression systems, reward structures, and supporting economies
  • Collaborate with cross-functional teams to define tools, workflows, and processes for progression features
  • Create and maintain documentation including design briefs, spreadsheets, tuning models, and data visualizations
  • Partner with developers to create new content, assets, features, and rewards
  • Work with User-Experience Research (UXR) to test design hypotheses and improve player experience
  • Implement changes to progression systems based on testing, feedback, and data insights

Requirements

  • 5+ years of experience in video game progression design, systems design, or economy design
  • Experience contributing to shipped games
  • Strong knowledge of current trends in game progression and reward design
  • Proficiency in data management, spreadsheet modeling, analysis, and visualization
  • Ability to translate design goals into practical systems and implementation-ready documentation
  • Strong collaboration skills and ability to manage tasks across development phases

Preferred Qualifications

  • Advanced knowledge of scripting languages and code
  • Comfort working in data tools, tuning pipelines, and implementation-facing workflows

About the Company

Sony Bend Studio is the renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter. As part of Sony Interactive Entertainment, we create and nurture experiences under the PlayStation brand.

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Senior Progression Designer

Sony Bend Studio · Bend

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