Senior Gameplay Animator at Ubisoft - ScoutJobs - The AI-curated global job board
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Ubisoft
Posted 7 hours ago

Senior Gameplay Animator

UbisoftSenior Gameplay Animator (First-Person)

Requirements

Gameplay animation experience, 3C and FPS animation expertise, Motion capture data processing, Game engine integration knowledge, Animation portfolio

Skills

AnimationMotion CaptureMotionBuilder

About the role

Responsibilities

  • Create first-person animations following visual language and game design constraints
  • Produce high-quality keyframe animations based on video references
  • Process and enhance motion capture data for animation systems
  • Fine-tune animation data with high precision for game engine integration
  • Export and integrate animations in collaboration with technical directors and programmers
  • Test, review, and iterate on animation systems directly in-game
  • Take ownership of the final in-game feel of the work

Requirements

  • Strong experience in gameplay animation for video games
  • Proven experience in 3C animation and first-person animation systems (FPS)
  • Expertise in motion capture data processing
  • Solid understanding of technical constraints related to game engine integration
  • Ability to work effectively in a multidisciplinary team
  • Portfolio showcasing best animation work, including first-person examples

Preferred Qualifications

  • Familiarity with MotionBuilder
  • Experience working on a shipped AAA title

About the Company

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.

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Senior Gameplay Animator

Ubisoft · Montreal

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