Principal Engineer, Game Systems at Level - ScoutJobs - The AI-curated global job board
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Level
Posted 14 hours ago

Principal Engineer, Game Systems

LevelPrincipal Engineer, Game Systems

Requirements

Deep expertise in C++, Experience architecting complex systems, Technical leadership and mentoring experience, Strong usability and UX sense, Excellent communication skills

Skills

C#GodotSoftware Architecture

About the role

About the Company

Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to.

Responsibilities

  • Design, develop, and maintain high-quality, performant, and scalable software using C++ and high-level scripting in a Godot-derived tech stack
  • Lead technical architecture decisions and drive engineering excellence on the EdTech team
  • Collaborate closely with cross-functional teams to translate product requirements into functional solutions
  • Mentor and guide engineers across the team, fostering technical growth and best practices
  • Collaborate with online services to deliver a seamless experience across multiple devices
  • Work with producers to build and continuously improve a high-performance engineering team
  • Contribute to all phases of the software development lifecycle, from prototyping to release
  • Champion usability and user experience in technical decisions

Requirements

  • Deep expertise in C++ with a track record of architecting complex, performance-critical systems
  • Proven experience as a technical leader and mentor
  • Strong sense for usability and user experience
  • Excellent communication skills and ability to influence technical direction

Preferred Qualifications

  • Experience with Godot
  • Experience with real-time systems and multi-threaded programming
  • Experience building products used by non-technical adults and children
  • Exposure to educational technology or learning platforms
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Principal Engineer, Game Systems

Level · Austin

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