Platform/Porting Programmer at Playdead - ScoutJobs - The AI-curated global job board
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Playdead
Posted 5 hours ago

Platform/Porting Programmer

PlaydeadPlatform/Porting Programmer

Requirements

Professional Unity experience, Proficiency in C++ and C#, Platform porting background, Optimization problem-solving skills

Skills

UnityC#

About the role

Responsibilities

  • Maintain code for existing titles across existing platforms including Windows, Mac, Linux, iOS, Android, Switch, Xbox, and PlayStation
  • Develop for new platforms
  • Optimize builds using Unity and custom engines
  • Perform low-level programming and debugging of existing builds
  • Develop and optimize porting tools in collaboration with the wider development team

Requirements

  • Professional experience working with Unity
  • Deep technical competence in C++ and C#
  • Background in porting to different types of platforms
  • Ability to work with system limitations and solve optimization problems
  • Collaborative spirit and team-oriented mindset

Preferred Qualifications

  • Experience with custom engines
  • Mobile platform experience

About the Company

Playdead is an independent game developer based in Copenhagen, Denmark, known for creating LIMBO and INSIDE. The studio focuses on uncompromising attention to detail and an experimental, iterative, and collaborative approach to development.

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Platform/Porting Programmer

Playdead · Copenhagen

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