Material Artist at AFRY - ScoutJobs - The AI-curated global job board
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AFRY
Posted 18 hours ago

Material Artist

AFRYMaterial Artist

Requirements

2+ years professional material creation experience, Proficiency in Substance Designer, Understanding of PBR workflows, Familiarity with material scanning, Portfolio of material work

Skills

Substance DesignerPBRUnreal Engine

About the role

Responsibilities

  • Create tileable, production-ready materials from scratch in Substance 3D Designer
  • Build and maintain consistent PBR workflows and naming/parameter standards
  • Support material scanning and processing including capture, cleanup, and calibration
  • Validate materials against physical samples and reference photography
  • Collaborate with lighting, environment, and tech art teams to ensure real-time performance

Requirements

  • 2+ years of professional experience in material creation
  • Proficiency with Substance Designer
  • Strong understanding of physically based rendering (PBR) workflows and principles
  • Familiarity with material scanning technology
  • Solid knowledge of color theory, lighting, and visual composition
  • Portfolio demonstrating material work across various projects

Preferred Qualifications

  • Experience working with Unreal Engine and Substrate
  • Experience working with VRED
  • Automotive visualization or real-time experience with high material fidelity requirements
  • Understanding of advanced material systems in game engines

About the Company

AFRY provides design, engineering, project management, and advisory services that enable the energy and industrial transition and strengthen resilience in society.

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Material Artist

AFRY · Gothenburg

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