Lead Technical Designer at Level - ScoutJobs - The AI-curated global job board
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Level
Posted 10 hours ago

Lead Technical Designer

LevelLead Technical Designer

Requirements

8+ years technical design experience, 2+ years leadership experience, Proficiency in Godot, Unreal, or Unity, Experience shipping complex technical design systems

Skills

GodotUnreal EngineUnity

About the role

About the Company

Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to.

Responsibilities

  • Lead, mentor, and grow a team of junior technical designers
  • Own the technical design vision for core systems and mechanics across the product portfolio
  • Serve as the primary advocate for technical design workflows and best practices
  • Partner with engineering and art leadership to optimize tools, systems, and pipelines
  • Translate high-level product goals into actionable technical solutions
  • Drive rapid prototyping and iteration cycles
  • Collaborate cross-functionally with Engineers, Artists, and Product leads
  • Contribute to documentation, onboarding, and workflow standards

Requirements

  • 8+ years of experience in technical design, systems design, or related engineering roles
  • 2+ years in a lead or senior mentorship capacity
  • Demonstrated history of shipped titles with complex technical design systems
  • Experience leading, coaching, or formally managing junior designers or engineers
  • Track record of improving tools, workflows, or pipelines
  • Strong proficiency in rapid prototyping and iterative design across Godot, Unreal, or Unity
  • Excellent communication skills across technical and non-technical audiences
  • Comfort operating in an evolving environment

Preferred Qualifications

  • Experience working across multiple smaller experiences or a modular content model
  • Design theory knowledge rooted in human psychology, motivation, and learning science
  • Familiarity with UI/UX, technical art, or other art-adjacent pipelines
  • Background in or passion for education, instructional design, or accessibility-focused game development
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Lead Technical Designer

Level · Austin

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