
Posted 4 hours ago
Lead Technical Artist
UbisoftLead Technical Artist
Requirements
AAA or AA production experience, 3D modeling software proficiency, Scripting skills (Python, Maxscript), Game engine expertise, English fluency
Skills
PythonUnreal Engine
About the role
Responsibilities
- Act as a reference for the team in all things related to Technical Art and provide solutions to complex issues
- Optimize content to improve memory usage and performance
- Contribute to asset development and rendering (models, animations, textures) when needed
- Plan, prioritize, and set inspiring goals for your team throughout the year
- Provide your team with clear expectations and hold them accountable for key results
- Offer continuous and constructive feedback on team members’ performance and development
- Communicate with impact and encourage open dialogue within the team
- Stay up to date with current and future graphic software and hardware trends
- Contribute to the development of technology roadmaps tailored to the specific needs of the project
- Maintain a balance between the project's creative vision and technical constraints
- Identify potential risks and report them to upper management
Requirements
- Solid experience as a Technical Artist, ideally on AAA or AA productions
- Experience with world-building topics such as level art, lighting, props, or landscapes
- Strong technical skills in performance, optimization, and workflow
- Proficiency in at least one 3D modeling software (Blender, 3DS Max, Substance Designer, Maya, etc.)
- Solid scripting skills in Maxscript, Python, or similar
- Significant experience with a game engine (Unreal Engine, Unity, or proprietary engines)
- Comprehensive understanding of realistic art workflows and pipelines
- Proficiency in English for international collaboration
About the Company
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more.
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Ubisoft · Annecy
