M
Posted 8 hours ago
Graphics Engineer
MeshyGraphics Engineer
Requirements
Expert C++, GPU programming, Mathematics for computer graphics, Production-grade graphics systems experience
Skills
C#GPUComputer Graphics
About the role
About the Company
Meshy is a market leader in 3D generative AI, building a full pipeline for 3D content ranging from text/image to 3D, texturing, and animation. Trusted by industry leaders like Meta, Square Enix, and Deepmind, Meshy aims to unleash creativity by making 3D creation boundless and accessible.
Responsibilities
- Build and optimize high-performance graphics components including rendering kernels and geometry processing operators
- Develop production-quality pipelines that integrate with data pipelines, generative models, and artist-facing applications
- Work across GPU clusters, cloud environments, and local DCC tools to ensure scalability and interoperability
- Collaborate with artists, product teams, and ML researchers to translate creative requirements into technical implementations
- Contribute to internal tooling, documentation, open-source initiatives, and technical reports
Requirements
- Expert-level C++ and GPU programming skills
- Strong ability to write high-performance, memory-efficient code
- Solid mathematical foundation in computer graphics (rendering or geometry processing)
- Hands-on experience building production-grade graphics systems like rendering engines or geometry pipelines
- Strong engineering discipline including clean code and rigorous profiling
Preferred Qualifications
- Working knowledge of DCC tools such as Houdini, Blender, or Maya
- Experience developing scripts or plug-ins for DCC environments
- Experience in AAA game development or VFX pipelines
- Contributions to open-source graphics projects or publications in top-tier venues like SIGGRAPH
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Meshy · Shanghai
