Graphics Engineer at Meshy - ScoutJobs - The AI-curated global job board
Skip to content
M
Posted 6 hours ago

Graphics Engineer

MeshyGenerative AI - Graphics Engineer

Requirements

Expert C++, GPU programming, Computer graphics math, Production-grade graphics systems

Skills

C#GPUComputer Graphics

About the role

About the Company

Meshy is a market leader in 3D generative AI, providing a full pipeline for 3D content ranging from text/image to 3D, texturing, and animation. Trusted by industry leaders like Meta, Square Enix, and Deepmind, Meshy aims to unleash creativity by making 3D creation boundless and accessible.

Responsibilities

  • Build and optimize high-performance graphics components including rendering kernels and geometry processing operators
  • Develop production-quality pipelines that integrate with data pipelines, generative models, and artist-facing applications
  • Work across GPU clusters, cloud environments, and local DCC tools to ensure scalability and interoperability
  • Collaborate with artists, product teams, and ML researchers to translate creative requirements into technical implementations
  • Contribute to internal tooling, documentation, and open-source initiatives

Requirements

  • Expert-level C++ and GPU programming skills
  • Strong mathematical foundation in computer graphics (rendering or geometry processing)
  • Experience building production-grade graphics systems like rendering engines or geometry pipelines
  • Strong engineering discipline including clean code and rigorous profiling

Preferred Qualifications

  • Working knowledge of DCC tools such as Houdini, Blender, or Maya
  • Experience in AAA game development or VFX pipelines
  • Contributions to open-source graphics projects or publications in venues like SIGGRAPH
ScoutJobs Agent

Get matches like this delivered daily

Sign up free — we'll pull jobs that fit your CV from across the web and rank them for you.

Get started — it's free

Graphics Engineer

Meshy · San Francisco

Sign up to apply