Graphics Engineer Intern at Meshy - ScoutJobs - The AI-curated global job board
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Posted 5 hours ago

Graphics Engineer Intern

MeshyGraphics Engineer Intern

Requirements

Expert C++, GPU programming, Mathematical foundation, Computer graphics knowledge, High-performance coding

Skills

C#GPU ProgrammingComputer Graphics

About the role

About the Company

Meshy is a market leader in 3D generative AI, providing a full pipeline for 3D content creation ranging from text/image to 3D, texturing, and animation. Trusted by industry leaders like Meta, Square Enix, and Deepmind, Meshy aims to unleash creativity by making 3D creation boundless and accessible.

Responsibilities

  • Build and optimize high-performance graphics components including rendering kernels and geometry processing operators
  • Develop production-quality pipelines that integrate with data pipelines, generative models, and artist-facing applications
  • Work across GPU clusters, cloud environments, and local DCC tools to ensure scalability and interoperability
  • Collaborate with artists, product teams, and ML researchers to translate creative requirements into technical implementations
  • Contribute to internal tooling, documentation, open-source initiatives, and technical reports

Requirements

  • Expert-level C++ and GPU programming skills
  • Strong ability to write high-performance, memory-efficient code
  • Solid mathematical foundation in computer graphics (rendering or geometry processing)
  • Hands-on experience building production-grade graphics systems or rendering engines
  • Strong engineering discipline including clean code and rigorous profiling

Preferred Qualifications

  • Working knowledge of DCC tools like Houdini, Blender, or Maya
  • Experience in AAA game development or VFX pipelines
  • Contributions to open-source graphics projects or publications in top-tier CG venues like SIGGRAPH
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Graphics Engineer Intern

Meshy · Shanghai

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