Game Systems Engineer at Rockstar Games - ScoutJobs - The AI-curated global job board
Skip to content
R
Posted 9 hours ago

Game Systems Engineer

Rockstar GamesGame Systems Engineer

Requirements

3+ years professional game development experience, Experience in C# and C++, Knowledge of architectural patterns, Experience with large scale refactors, Experience with data-driven systems

Skills

C#Game Development

About the role

Responsibilities

  • Design and implement systems that make up the backbone of the framework running content in our games
  • Help to define the structure and flow of data across multiple data-driven systems and domains
  • Work as part of the design department and with the Code team to help shape the C++/C# interface
  • Identify and fix memory and performance issues
  • Help define code standards, work processes, and look after the overall code quality

Requirements

  • 3+ years professional game development experience
  • Experience developing in C# and C++
  • Knowledge of language principles and architectural patterns
  • Experience with large scale refactors
  • Experience working on complex data-driven systems
  • Ability to define clear requirements for solving software engineering problems
  • Ability to write clean and robust code
  • Passion for game development and software architecture

Preferred Qualifications

  • Networked development experience, especially in multiplayer games
  • Software architecture or programming related degree
  • At least one shipped title
  • Demonstrable experience of working on large scale software projects

About the Company

Rockstar Games creates world-class entertainment experiences, working on some of the most rewarding, large-scale creative projects in the entertainment medium.

ScoutJobs Agent

Get matches like this delivered daily

Sign up free — we'll pull jobs that fit your CV from across the web and rank them for you.

Get started — it's free

Game Systems Engineer

Rockstar Games · Dundee

Sign up to apply