
Posted 5 hours ago
Game Economy Designer
UbisoftGame Economy Designer
Perks & benefits
Annual LeaveHealth InsurancePaid LeaveTransportationVisa
Requirements
Shipped at least one game as economic/system designer, Strong numeric design abilities, Expertise in complex Excel sheets, Knowledge of F2P and GaaS genres, Fluent in English
Skills
ExcelData Analysis
About the role
Responsibilities
- Design and optimize economic balancing for game loop and progression systems including sources, sinks, and monetization
- Provide data-driven simulations and analysis of game loop balancing scenarios
- Revamp and improve designer tools and Excel tracking sheets
- Implement system topics such as RPG itemization, time-limited events, and daily quests
- Collaborate with content, level design, art, and programming teams
- Create and maintain documentation for game loop systems and designer tools
- Identify and fix buggy features to optimize systems
Requirements
- Proven experience shipping at least one game as an economic or system designer
- In-depth knowledge of F2P and GaaS genres and mobile player behavior
- Strong numeric design and data manipulation abilities
- Proficiency with complex Excel sheets
- Fluent in English
- Experience with MMORPG, action-RPG, or F2P GaaS is a plus
Preferred Qualifications
- Passion for RPG and looter-shooter games
- Familiarity with The Division IP
- Passion for creating immersive, believable game worlds
Benefits
- Profit-sharing and annual company savings plan
- 25 days of paid vacation plus 12 RTT days
- 50% reimbursement of Navigo pass and meal vouchers
- Health insurance for you and your family
- Generous maternity and paternity leave
About the Company
Ubisoft is a global leader in video games, creating original experiences through franchises such as Assassin’s Creed, Rainbow Six, and Just Dance.
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Get started — it's freeGame Economy Designer
Ubisoft · Paris
