A
Posted 2 hours ago
FX Artist
AGBOFX Artist
Requirements
3+ years professional FX experience, Proficiency in Maya and Photoshop, Knowledge of Unreal Engine Niagara, Mastery of Houdini or Substance, Strong portfolio/demo reel
Skills
Unreal EngineHoudiniVFX
About the role
Responsibilities
- Collaborate with the Lead Artist and other departments to deliver spectacular quality visual effects
- Provide technical setup, integration, and troubleshooting of performant FX in real-time
- Paint FX textures from scratch and combine hand-crafted art techniques with next gen shaders and materials
- Document and communicate specifications and visual benchmarks to support the artistic vision
- Use sprite-based particle systems along with pixel and vertex shaders to build real-time special effects
- Use traditional visual effects software and proprietary tools to deliver high quality visual effects
- Read and write script code to sequence effects
- Troubleshoot artistic, technical, and performance issues
Requirements
- 3+ years professional experience as an FX artist or art lead
- Proficiency in Maya, Photoshop, and in-game VFX systems
- Working knowledge of 3D rendering engines and experience designing FX shaders, particle systems, and physics
- Strong understanding of real-time and offline simulation, materials, and performance including Niagara within Unreal Engine
- Mastery of software such as Houdini, Substance, EmberGen, Photoshop, After Effects, or Maya
- Strong portfolio or demo reel demonstrating artistic and technical capabilities
- Legal authorization to work in the U.S. without sponsorship
About the Company
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The studio has generated more than $7 billion at the global box office, with projects including Avengers: Endgame, Everything Everywhere All at Once, and the Extraction universe.
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AGBO · Los Angeles
