Creature AI Programmer at Playdead - ScoutJobs - The AI-curated global job board
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Playdead
Posted 5 hours ago

Creature AI Programmer

PlaydeadCreature AI Programmer

Requirements

Professional experience in AI development or animation systems, Deep competence in C++ and Unreal Engine, Released at least 1 AAA game

Skills

C#Unreal EngineAI

About the role

Responsibilities

  • Designing and developing new AI systems and features to aid creature setup, navigation and interaction between creatures and an open world environment
  • Create custom scenarios in collaboration with the animation team
  • Develop debug tools to help our animators when needed
  • Engage with the wider programming team to ensure we develop sustainable, optimised and stable functionality

Requirements

  • Professional experience working with AI development, tooling and/or animation systems
  • Deep technical experience and competence working with C++ and Unreal Engine
  • Experience developing and releasing at least 1 AAA game
  • Collaborative spirit and ability to solve problems within a production team

About the Company

Playdead is an independent game developer based in Copenhagen, Denmark. We are the creators and publishers of LIMBO and INSIDE. Our current project is a 3rd person, open world, science fiction adventure built for multiple platforms on Unreal Engine.

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Creature AI Programmer

Playdead · Copenhagen

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