Combat Designer at AGBO - ScoutJobs - The AI-curated global job board
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Posted 16 hours ago

Combat Designer

AGBOCombat Designer

Requirements

3-6 years professional game design experience, Shipped title experience, Proficiency in Unreal Engine 5, Cross-functional collaboration experience

Skills

Unreal EngineGame design

About the role

Responsibilities

  • Contribute to the design, implementation, and iteration on combat systems including player abilities, hit reactions, and moment-to-moment flow
  • Prototype combat scenarios and encounters in-engine using scripting and design tools to test feel, balance, and readability
  • Partner with Animation, VFX, and Audio teams to ensure combat actions feel responsive and impactful
  • Maintain combat design documentation including system specs, encounter design guidelines, and tuning spreadsheets
  • Playtest rigorously and synthesize feedback from internal and external sessions into actionable design revisions
  • Collaborate with leadership to ensure combat mechanics reinforce character identity and story context

Requirements

  • 3-6 years of professional game design experience
  • At least one shipped title with significant combat or action systems contribution
  • Hands-on proficiency in Unreal Engine 5
  • Ability to prototype and implement combat scenarios directly in-engine
  • Strong foundation in game design principles
  • Experience working cross-functionally with animation, engineering, and VFX pipelines
  • Legal authorization to work in the U.S.

About the Company

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The studio is expanding into immersive, interconnected worlds that span across media, building the future of storytelling.

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Combat Designer

AGBO · Raleigh

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