CG Artist at Polyphony Digital - ScoutJobs - The AI-curated global job board
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Posted 4 days ago

CG Artist

Polyphony Digital

Requirements

drawing skills, 3D application experience

Skills

MayaHoudiniUnreal EngineZBrushBlender

About the role

Responsibilities

  • Create 3D data for the Gran Turismo series
  • Produce vehicle models and related data
  • Develop environmental models including vegetation, buildings, terrain, roads, and circuits
  • Create character and animal models, props, rigging, and motion assets

Requirements

  • Strong fundamental drawing and sketching skills
  • Ability to produce high-quality 3D assets for driving simulators

Preferred Qualifications

  • Experience with 3D applications such as Maya, Houdini, Unreal Engine, Substance, ZBrush, or Blender

Benefits

  • Hourly wage of 2,000 JPY or more
  • Overtime and holiday work allowances
  • Transportation allowance (up to 50,000 JPY per month)
  • Full social insurance coverage (employment, welfare pension, health insurance)
  • Paid leave system
  • Flexible dress code and hair style

About the Company

Polyphony Digital is a software production company and a 100% subsidiary of Sony Interactive Entertainment Inc. We are the creators of the world-renowned "Gran Turismo" driving simulator series, which has achieved over 100 million cumulative copies sold worldwide. We strive to realize the future of gaming through the fusion of art and technology.

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CG Artist

Polyphony Digital · Tokyo

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