
Posted 11 hours ago
Assistant Art Director
UbisoftDirecteur·trice artistique adjoint·e - Rainbow Six Siege
Requirements
Mastery of artistic fundamentals, Knowledge of Unity or Unreal, Proficiency in 2D and 3D tools, Team leadership experience, Strong communication skills, Portfolio required
Skills
Art DirectionUnreal EngineUnity
About the role
Responsibilities
- Collaborate closely with Art Direction to develop and evolve the game's artistic vision
- Propose ideas and conduct research to define artistic direction for characters or environments
- Work with concept artists to translate ideas into visual references and mood boards
- Present and explain artistic concepts to align teams with the global vision
- Lead regular team meetings to provide feedback and establish milestones
- Balance artistic intentions with technical constraints throughout production
- Collaborate with other departments to validate game content and ensure visual consistency
- Monitor overall project progress to ensure alignment between art, narrative, design, and technology
Requirements
- Mastery of artistic fundamentals including lighting, composition, architecture, anatomy, and proportions
- Strong artistic culture and understanding of video game culture
- Practical knowledge of game engines such as Unity or Unreal and their constraints
- Proficiency with 2D art tools and 3D production software
- Demonstrated ability to guide and mentor artistic teams
- Strong communication, collaboration, and presentation skills
- Ability to collaborate with both technical and creative teams
- Portfolio showcasing relevant work, images, or online links
About the Company
Ubisoft is a global leader in video games, with teams located around the world creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six and Just Dance. We believe that diversity of perspectives drives both players and teams forward.
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Ubisoft · Montreal
