Animator III at IGT Group - ScoutJobs - The AI-curated global job board
Skip to content
IGT Group
Posted 8 hours ago

Animator III

IGT GroupAnimator III

Requirements

Bachelor's degree, 5 years related experience, Proficiency in 3D Studio Max, Character Studio, or Maya, Knowledge of rigging and skinning, Knowledge of kinetics and cinematography

Skills

MayaRigging

About the role

Responsibilities

  • Deliver control and movement to characters, creatures, objects, scenery, and environments within electronic games, websites, or software products.
  • Apply technical expertise in rigging, skinning, kinetics, and basic cinematography.
  • Collaborate with programmers and artists to ensure seamless movements and optimized performance on target platforms.
  • Utilize animation packages such as 3D Studio Max, Character Studio, or Maya to produce high-quality work.

Requirements

  • Bachelor's degree (an advanced degree is preferred).
  • 10 years of total work experience, with at least 5 years of related animation experience.
  • Proficiency in 3D Studio Max, Character Studio, or Maya.
  • Strong knowledge of rigging, skinning, kinetics, and cinematography.

About the Company

IGT is a global leader in innovation and entertainment, delivering thrilling and responsible gaming experiences from casino floors to mobile screens. With over 6,000 employees across 30+ countries, we combine world-class content with strong technical and commercial capabilities to shape the future of entertainment.

ScoutJobs Agent

Get matches like this delivered daily

Sign up free — we'll pull jobs that fit your CV from across the web and rank them for you.

Get started — it's free

Animator III

IGT Group · Belgrade

Sign up to apply